[Epic Games] Introduction to AI with Blueprints [RUS]
大小
930.52 MB
文件数
26
Info Hash:
71300400A77BFB3225B40E34C64F28C291C4C81E
收录时间
2026-01-01 18:04:24
更新时间
2026-01-01 18:45:04
文件列表 (26)
ProjectFiles.zip
636.32 MB
17 Chasing the Player.mp4
39.45 MB
20 Making a Decision Based on Hunger.mp4
38.53 MB
19 Creating the First EQS Query.mp4
19.29 MB
13 AI Perception and the Gameplay Debugger.mp4
18.93 MB
07 Using the NavMesh Bounds Volume.mp4
17.02 MB
22 Using the EQS Testing Pawn.mp4
16.77 MB
21 Creating the Second EQS Query.mp4
15.72 MB
16 Building the Initial Behavior Tree.mp4
15.42 MB
05 Creating the AI Character.mp4
12.65 MB
08 NavMesh Agents.mp4
12.05 MB
14 Using the AI Perception Events.mp4
12.02 MB
10 Nav Mesh and the Gameplay Debugger.mp4
11.31 MB
03 Creating the Project and Environment.mp4
11.12 MB
23 EQS Gameplay Debugger.mp4
10.47 MB
18 Testing the Behavior Tree.mp4
10.21 MB
09 Navigating the Mesh.mp4
9.71 MB
12 Setting up AI Perception.mp4
7.59 MB
06 Navigation Theory.docx
5.48 MB
25 Next Steps.mp4
3.77 MB
24 Comparing UE4 Implementation to Theory.mp4
3.04 MB
01 Introduction.mp4
2.25 MB
15 Behavior Tree Theory.docx
1.14 MB
02 Downloading Project Files from Box.docx
155.72 KB
11 AI Perception Theory.docx
67.2 KB
04 AI Theory.docx
35.83 KB