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Pluralsight - Stateful Reactive Concurrent SPAs with SignalR and Akka NET
大小 386.43 MB
文件数 42
Info Hash: 8D169B2C3F25BB3396142791F85F1B77B86BA706
收录时间 2026-01-10 04:42:57
更新时间 2026-01-10 04:42:57
文件列表 (42)
01. Introduction/01_01-Introduction.mp4
2.82 MB
01. Introduction/01_02-The Move to a Stateful Web.mp4
4.22 MB
01. Introduction/01_03-Why Stateful.mp4
5.48 MB
01. Introduction/01_04-Overview of Reactive Systems.mp4
4.99 MB
01. Introduction/01_05-Architectural Overview.mp4
5.15 MB
01. Introduction/01_06-Course Outline and Suggested Prerequisites.mp4
4.21 MB
01. Introduction/01_07-Getting Started in Visual Studio.mp4
7.54 MB
01. Introduction/01_08-Creating the Starting HTML Skeleton.mp4
7.06 MB
01. Introduction/01_09-Summary.mp4
2.6 MB
02. Building the Player and Game Controller Actors/02_01-Introduction.mp4
2.09 MB
02. Building the Player and Game Controller Actors/02_02-Designing the Game Actor Model.mp4
4.91 MB
02. Building the Player and Game Controller Actors/02_03-Creating the Message Classes.mp4
11.69 MB
02. Building the Player and Game Controller Actors/02_04-Creating an Actor to Represent a Player.mp4
14.88 MB
02. Building the Player and Game Controller Actors/02_05-Creating the Game Controller Actor.mp4
21.03 MB
02. Building the Player and Game Controller Actors/02_06-Instantiating the Actor System in ASP.NET.mp4
17.57 MB
02. Building the Player and Game Controller Actors/02_07-Summary.mp4
1.95 MB
03. Integrating Akka.NET with SignalR/03_01-Introduction.mp4
1.91 MB
03. Integrating Akka.NET with SignalR/03_02-Overview of SignalR.mp4
4.48 MB
03. Integrating Akka.NET with SignalR/03_03-Integrating Akka.NET and SignalR.mp4
4.53 MB
03. Integrating Akka.NET with SignalR/03_04-Installing SignalR.mp4
16.59 MB
03. Integrating Akka.NET with SignalR/03_05-Creating the IGameEventsPusher Interface.mp4
4.12 MB
03. Integrating Akka.NET with SignalR/03_06-Creating the SignalR Bridge Actor.mp4
13.22 MB
03. Integrating Akka.NET with SignalR/03_07-Creating the SignalR GameHub.mp4
5.54 MB
03. Integrating Akka.NET with SignalR/03_08-Implementing an IGameEventsPusher.mp4
11.66 MB
03. Integrating Akka.NET with SignalR/03_09-Wiringup the SignalR Bridge Actor.mp4
8.53 MB
03. Integrating Akka.NET with SignalR/03_10-Summary.mp4
2.1 MB
04. Completing the SPA Web User Interface with Knockout/04_01-Introduction.mp4
2.02 MB
04. Completing the SPA Web User Interface with Knockout/04_02-Knockout.js Overview.mp4
8.58 MB
04. Completing the SPA Web User Interface with Knockout/04_03-Installing Knockout.js.mp4
4.9 MB
04. Completing the SPA Web User Interface with Knockout/04_04-Creating the Player JavaScript ViewModel.mp4
10.95 MB
04. Completing the SPA Web User Interface with Knockout/04_05-Creating the Game ViewModel.mp4
8.03 MB
04. Completing the SPA Web User Interface with Knockout/04_06-Completing the SignalR Client Code.mp4
14.33 MB
04. Completing the SPA Web User Interface with Knockout/04_07-Creating Knockout Bindings.mp4
17.47 MB
04. Completing the SPA Web User Interface with Knockout/04_08-Fixing Observable References and Loss of Game State.mp4
13.77 MB
04. Completing the SPA Web User Interface with Knockout/04_09-Summary.mp4
3.02 MB
05. Hosting Game State in a Windows Service/05_01-Introduction.mp4
2.44 MB
05. Hosting Game State in a Windows Service/05_02-Overview of Using Lightweight Actor Systems.mp4
3.7 MB
05. Hosting Game State in a Windows Service/05_03-Adding a New Console Application to Hold Game State.mp4
10.75 MB
05. Hosting Game State in a Windows Service/05_04-Modifying ASP.NET to Use Remote Actors.mp4
18.5 MB
05. Hosting Game State in a Windows Service/05_05-Creating the Windows Service.mp4
28.56 MB
05. Hosting Game State in a Windows Service/05_06-Summary, Resources, and Further Learning.mp4
4.44 MB
Exercise files/akkadotnetsignalrstatefulreactiveconcurrentspas.zip
44.1 MB

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