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[Gumroad] Texturing Tutorial in Mari and Substance Designer [ENG-RUS]
大小 16.27 GB
文件数 21
Info Hash: 9F122783696AC2FAB2B502988AD0FABE29F63B73
收录时间 2025-12-15 23:48:54
更新时间 2025-12-29 03:56:36
文件列表 (21)
Project_files.rar
4.93 GB
Part 5 - Reference projection.mp4
1.66 GB
Part 8 - Mask generation in Substance Designer.mp4
1.27 GB
Part 14 - Painting dirt mask.mp4
1.24 GB
Part 2- Removing shadows & Highlights and making tilables.mp4
1.08 GB
Part 7 - Baking utility maps in Substance and making edge wear.mp4
1.04 GB
Part 13 - Matching reference closer and adding details to colour map.mp4
699.93 MB
Part 16 - Painting broad displacement.mp4
460.27 MB
Part 11 - Integrating Substance Designer tile into model.mp4
436.73 MB
Part 9 - Displacement generation in Substance Designer.mp4
435.56 MB
Part 15 - Painting engine soot mask.mp4
415.82 MB
Part 10 - Colour map generation in Substance Designer.mp4
386.1 MB
Part 12 - Node graph housekeeping and mask painting for lookdev.mp4
382.08 MB
Part 6 - Matching reference closer.mp4
378.29 MB
Part 4 - Importing tilables onto model.mp4
366.08 MB
Part 17 - Painting specular roughness.mp4
340.29 MB
Part 18 - Painting fine displacement.mp4
287.69 MB
Part 3 - Intro to Maris interface and node graph basics.mp4
219.88 MB
Part 1 - Grading of reference.mp4
184.27 MB
Part 19 - Setting up channels for export.mp4
132.29 MB
Part 20 - Exporting textures.mp4
35.6 MB

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