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[Gumroad] Texturing Tutorial in Mari and Substance Designer [ENG-RUS]
Size 16.27 GB
Files 21
Info Hash: 9F122783696AC2FAB2B502988AD0FABE29F63B73
Indexed 2025-12-15 23:48:54
Updated 2025-12-29 03:56:36
📂 File List (21)
📦
Project_files.rar
4.93 GB
🎬
Part 5 - Reference projection.mp4
1.66 GB
🎬
Part 8 - Mask generation in Substance Designer.mp4
1.27 GB
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Part 14 - Painting dirt mask.mp4
1.24 GB
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Part 2- Removing shadows & Highlights and making tilables.mp4
1.08 GB
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Part 7 - Baking utility maps in Substance and making edge wear.mp4
1.04 GB
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Part 13 - Matching reference closer and adding details to colour map.mp4
699.93 MB
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Part 16 - Painting broad displacement.mp4
460.27 MB
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Part 11 - Integrating Substance Designer tile into model.mp4
436.73 MB
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Part 9 - Displacement generation in Substance Designer.mp4
435.56 MB
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Part 15 - Painting engine soot mask.mp4
415.82 MB
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Part 10 - Colour map generation in Substance Designer.mp4
386.1 MB
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Part 12 - Node graph housekeeping and mask painting for lookdev.mp4
382.08 MB
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Part 6 - Matching reference closer.mp4
378.29 MB
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Part 4 - Importing tilables onto model.mp4
366.08 MB
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Part 17 - Painting specular roughness.mp4
340.29 MB
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Part 18 - Painting fine displacement.mp4
287.69 MB
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Part 3 - Intro to Maris interface and node graph basics.mp4
219.88 MB
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Part 1 - Grading of reference.mp4
184.27 MB
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Part 19 - Setting up channels for export.mp4
132.29 MB
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Part 20 - Exporting textures.mp4
35.6 MB
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