[The Gnomon Workshop] Character Rigging in Maya for Game Production [ENG-RUS]
大小
1.61 GB
文件数
12
Info Hash:
BC0974AEE3AFE029B1BAC58646C06768E0AA4968
收录时间
2026-02-01 07:06:44
更新时间
2026-02-01 07:29:21
文件列表 (12)
01. Introduction to Character Rigging in Maya for Game Production.mkv
15.25 MB
02. Setting up the Character Rigging Pipeline in Maya.mkv
20.88 MB
03. Prepping the Character Geometry for Rigging in Maya.mkv
51.19 MB
04. Building the Skeleton in Maya — Part 1.mkv
218.17 MB
05. Building the Skeleton in Maya — Part 2.mkv
257.9 MB
06. Creating ForwardInverse Kinematic Arms in Maya.mkv
142.07 MB
07. Building the Spine in Maya — Part 1.mkv
69.76 MB
08. Building the Spine in Maya — Part 2.mkv
103.91 MB
09. Adding Deformation Helper Joints in Maya.mkv
207.11 MB
10. Building Automated Control Systems in Maya — Part 1.mkv
165.99 MB
11. Building Automated Control Systems in Maya — Part 2.mkv
326.03 MB
12. Final Character Rig Cleanup in Maya.mkv
73.16 MB