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Digital Tutors - Creating a Vintage Textured Game Asset in Photoshop and Maya
大小 1.49 GB
文件数 22
Info Hash: 3D3605FD0D36CB9A78A93F8B96FE199579200C0D
收录时间 2026-01-05 20:20:38
更新时间 2026-01-05 20:20:38
文件列表 (22)
01. Introduction and project overview.mp4
8.47 MB
02. Concepting and pre-process.mp4
27.51 MB
03. Modeling the base sign.mp4
58.73 MB
04. Modeling the smaller signs.mp4
86.46 MB
05. Modeling extra parts.mp4
97.43 MB
06. Creating the UVs.mp4
80.45 MB
07. Setting up mirrored UVs and finalizing UV layout.mp4
48.32 MB
08. Preparing UVs and Photoshop file.mp4
37.86 MB
09. Creating base color and color palette.mp4
75.36 MB
10. Painting edges and lines in Photoshop.mp4
87.31 MB
11. Creating and painting with a custom bolt brush.mp4
55.33 MB
12. Creating the lights and starting the emissive layers.mp4
73.71 MB
13. Creating a custom brush and adding grunge layer.mp4
157.74 MB
14. Setting up layer overlays and blending modes.mp4
43.75 MB
15. Finding fonts and adding type to the sign.mp4
86.86 MB
16. Finishing the diffuse and setting up the emissive map.mp4
95.97 MB
17. Importing the assets into UDK.mp4
130.74 MB
18. Creating the neon bulb texture.mp4
68.7 MB
19. Creating the neon material and mesh.mp4
51.62 MB
20. Finishing the neon diffuse texture.mp4
51.07 MB
21. Finishing the neon material and conclusion.mp4
54.53 MB
Project_Files.rar
52.35 MB

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