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Digital Tutors - Introduction to Character Rigging in Maya
大小 1000.36 MB
文件数 31
Info Hash: 395A1170BE3E192CB59566A38699856072C76777
收录时间 2025-12-19 07:14:40
更新时间 2025-12-19 07:14:40
文件列表 (31)
17 - The Eye Controls.avi
60.11 MB
03 - Building the Skeleton.avi
56.25 MB
28 - Corecting the Deformations of the Left Leg with the Paint Weight Tool.avi
55.66 MB
30 - Utilizing the Blend Shape Deformer to Deform the Face.avi
52.76 MB
04 - Adding a Hip Bone.avi
44.71 MB
13 - Creating Upper Body Controls.avi
44.37 MB
26 - Exploring Maya's New Interactive Skinning Method.avi
43.79 MB
09 - Setting up the Foot Controls.avi
42.45 MB
21 - Manually Correcting a Joint Local Rotation Axis.avi
42.34 MB
11 - Utilizing Set Driven Keys for the Foot Roll.avi
38.94 MB
18 - Working on Brow Controls.avi
38.78 MB
12 - Rigging the Knees.avi
35.72 MB
08 - Constraining to the Reverse foot Bones.avi
35.63 MB
02 - Preparing the Scene.avi
34.46 MB
15 - Rigging the neck and head.avi
34.35 MB
22 - Starting on the Finger Rig.avi
34.34 MB
16 - Rigging the Eyelids.avi
32.28 MB
07 - Creating the Reverse Foot Bones.avi
29.68 MB
24 - Adding a Global Control.avi
28.27 MB
19 - Building Arm Controls.avi
27.42 MB
29 - Mirroring Skin Weights.avi
26.4 MB
14 - Establishing a Center of Gravity Control.avi
24.41 MB
27 - Refining the Deformations of the Neck and Head with the Volume Manipulator and Component Editor.avi
23.98 MB
23 - Using the Connection Editor to Finish our Finger Rig.avi
21.97 MB
25 - Finalizing the Control Rig.avi
20.76 MB
20 - Setting Up the Elbows.avi
20.52 MB
05 - Working with IK Handles.avi
20.24 MB
06 - Mirroring the Arm and Leg Chains.avi
12.39 MB
01 - Introduction and Project Overview.avi
11.15 MB
10 - Creating Custom Attributes.avi
5.89 MB
project_files.rar
337.8 KB

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