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Udemy - Godot 4 C# Action Adventure Build your own 2.5D RPG (2.2024)
Size 8.43 GB
Files 197
Info Hash: 2602E355B84673300E7B95E1C1B3F5CEF9860846
Indexed 2026-05-03 08:16:17
Updated 2026-06-09 19:42:32
📂 File List (197)
🎬
1. Introduction & Setup/1. Promo.mp4
32.08 MB
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1. Introduction & Setup/2. Welcome to the Course.mp4
49.7 MB
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1. Introduction & Setup/3. Community & Support.mp4
27.41 MB
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1. Introduction & Setup/4. Accessing Our Projects.mp4
31.36 MB
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1. Introduction & Setup/5. Installing .NET and Godot.mp4
42.88 MB
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1. Introduction & Setup/5.1 .NET Download Link.html
104 B
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1. Introduction & Setup/5.2 Download Godot.html
85 B
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1. Introduction & Setup/6. Starting a New Project.mp4
65.8 MB
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1. Introduction & Setup/6.1 Assets.zip
19.58 MB
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1. Introduction & Setup/6.2 SVG Repo.html
85 B
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1. Introduction & Setup/6.3 This Lecture's Project Changes.html
168 B
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1. Introduction & Setup/7. Check Out the Book.mp4
10.36 MB
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1. Introduction & Setup/7.1 Godot RPG Book.html
113 B
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2. Player Movement/1. Section Intro - Player Movement.mp4
17.53 MB
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2. Player Movement/2. Adding Player Animations.mp4
136.13 MB
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2. Player Movement/2.1 This Lecture's Project Changes.html
168 B
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2. Player Movement/3. Attaching Scripts to Nodes.mp4
85.55 MB
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2. Player Movement/3.1 This Lecture's Project Changes.html
168 B
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2. Player Movement/3.2 Visual Studio Code.html
91 B
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2. Player Movement/4. Configuring Visual Studio Code.mp4
27.49 MB
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2. Player Movement/4.1 VS Code Themes.html
86 B
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2. Player Movement/5. Overriding Methods.mp4
73.72 MB
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2. Player Movement/5.1 Godot Documentation.html
99 B
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2. Player Movement/5.2 This Lecture's Project Changes.html
168 B
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2. Player Movement/6. Moving the Player.mp4
73.69 MB
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2. Player Movement/6.1 This Lecture's Project Changes.html
168 B
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2. Player Movement/7. Exporting Fields with Attributes.mp4
67.8 MB
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2. Player Movement/7.1 This Lecture's Project Changes.html
168 B
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2. Player Movement/8. Playing Animations.mp4
40.46 MB
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2. Player Movement/8.1 AnimationPlayer Node.html
134 B
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2. Player Movement/8.2 This Lecture's Project Changes.html
168 B
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2. Player Movement/9. Game Constants.mp4
70.75 MB
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2. Player Movement/9.1 This Lecture's Project Changes.html
168 B
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2. Player Movement/10. Flipping the Player.mp4
42.03 MB
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2. Player Movement/10.1 This Lecture's Project Changes.html
168 B
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2. Player Movement/11. Optimizing the Sprites.mp4
53.39 MB
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2. Player Movement/11.1 This Lecture's Project Changes.html
168 B
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2. Player Movement/12. Partial Classes.mp4
39.93 MB
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3. State Machine/1. Section Intro - State Machine.mp4
13.18 MB
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3. State Machine/2. What Is a State Machine.mp4
22.93 MB
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3. State Machine/3. Creating an Idle and Move State.mp4
77.38 MB
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3. State Machine/3.1 This Lecture's Project Changes.html
168 B
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3. State Machine/4. Building the State Machine.mp4
91.85 MB
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3. State Machine/4.1 This Lecture's Project Changes.html
168 B
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3. State Machine/5. Transitioning States.mp4
125.13 MB
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3. State Machine/5.1 This Lecture's Project Changes.html
168 B
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3. State Machine/6. Disabling Nodes.mp4
64.84 MB
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3. State Machine/6.1 This Lecture's Project Changes.html
168 B
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3. State Machine/7. Setting Up the Dash State.mp4
84.85 MB
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3. State Machine/7.1 This Lecture's Project Changes.html
168 B
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3. State Machine/8. Transitioning to the Dash State.mp4
78.13 MB
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3. State Machine/8.1 This Lecture's Project Changes.html
168 B
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3. State Machine/9. Adding a Dash Timer.mp4
91.94 MB
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3. State Machine/9.1 This Lecture's Project Changes.html
168 B
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3. State Machine/10. Finalizing the Dash State.mp4
69.1 MB
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3. State Machine/10.1 This Lecture's Project Changes.html
168 B
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3. State Machine/11. Refactoring States With Inheritance.mp4
120.73 MB
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3. State Machine/11.1 This Lecture's Project Changes.html
168 B
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3. State Machine/12. Using Abstract Classes.mp4
64.34 MB
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3. State Machine/12.1 This Lecture's Project Changes.html
168 B
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3. State Machine/13. Dealing With Magic Numbers.mp4
41.05 MB
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3. State Machine/13.1 This Lecture's Project Changes.html
168 B
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3. State Machine/14. Export Property Hints.mp4
54.56 MB
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3. State Machine/14.1 C# Exported Properties.html
148 B
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3. State Machine/14.2 This Lecture's Project Changes.html
168 B
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3. State Machine/15. Auto Properties.mp4
50.15 MB
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3. State Machine/15.1 This Lecture's Project Changes.html
168 B
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4. Designing a Level/1. Section Intro - Designing a Level.mp4
15.66 MB
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4. Designing a Level/2. Preparing Our Models.mp4
90.84 MB
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4. Designing a Level/2.1 Available 3D Formats.html
168 B
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4. Designing a Level/2.2 Dungeon Pack Remastered.html
114 B
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4. Designing a Level/2.3 This Lecture's Project Changes.html
169 B
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4. Designing a Level/3. Using a Grid Map.mp4
167.84 MB
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4. Designing a Level/3.1 This Lecture's Project Changes.html
168 B
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4. Designing a Level/4. Attaching a Camera to the Player.mp4
66.61 MB
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4. Designing a Level/4.1 This Lecture's Project Changes.html
168 B
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4. Designing a Level/5. Adding Collision.mp4
144.47 MB
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4. Designing a Level/5.1 This Lecture's Project Changes.html
168 B
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4. Designing a Level/6. Adjusting the Slope Angle.mp4
63.25 MB
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4. Designing a Level/6.1 This Lecture's Project Changes.html
168 B
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4. Designing a Level/7. Adding Invisible Walls.mp4
125.01 MB
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4. Designing a Level/7.1 This Lecture's Project Changes.html
168 B
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5. Adding Enemies/1. Section Intro - Adding Enemies.mp4
14.22 MB
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5. Adding Enemies/2. Designing an Enemy.mp4
116.45 MB
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5. Adding Enemies/2.1 This Lecture's Project Changes.html
168 B
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5. Adding Enemies/3. Refactoring the Enemy State Machine.mp4
186.75 MB
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5. Adding Enemies/3.1 This Lecture's Project Changes.html
168 B
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5. Adding Enemies/4. Drawing Patrol Paths.mp4
125.67 MB
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5. Adding Enemies/4.1 This Lecture's Project Changes.html
168 B
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5. Adding Enemies/5. Creating the Enemy Return State.mp4
133.5 MB
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5. Adding Enemies/5.1 This Lecture's Project Changes.html
168 B
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5. Adding Enemies/6. Moving the Enemy.mp4
57.73 MB
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5. Adding Enemies/6.1 This Lecture's Project Changes.html
168 B
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5. Adding Enemies/7. Baking a Navigation Mesh.mp4
74.73 MB
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5. Adding Enemies/7.1 This Lecture's Project Changes.html
168 B
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5. Adding Enemies/8. Navigation Agents.mp4
100.92 MB
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5. Adding Enemies/8.1 This Lecture's Project Changes.html
168 B
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5. Adding Enemies/9. Enemy Patrol State.mp4
85.02 MB
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5. Adding Enemies/9.1 This Lecture's Project Changes.html
168 B
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5. Adding Enemies/10. Patrolling the Path.mp4
81.06 MB
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5. Adding Enemies/10.1 NavigationAgent3D.html
136 B
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5. Adding Enemies/10.2 This Lecture's Project Changes.html
168 B
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5. Adding Enemies/11. Pausing on Patrols.mp4
93.48 MB
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5. Adding Enemies/11.1 Godot Documentation.html
99 B
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5. Adding Enemies/11.2 This Lecture's Project Changes.html
168 B
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5. Adding Enemies/12. Exiting States.mp4
64.36 MB
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5. Adding Enemies/12.1 This Lecture's Project Changes.html
168 B
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5. Adding Enemies/13. Detecting the Player.mp4
130.66 MB
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5. Adding Enemies/13.1 Area3D Node.html
125 B
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5. Adding Enemies/13.2 This Lecture's Project Changes.html
168 B
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5. Adding Enemies/14. Chasing the Player.mp4
116.54 MB
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5. Adding Enemies/14.1 This Lecture's Project Changes.html
168 B
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5. Adding Enemies/15. Attacking the Player.mp4
130.05 MB
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5. Adding Enemies/15.1 This Lecture's Project Changes.html
168 B
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6. Combat System/1. Section Intro - Combat System.mp4
9.7 MB
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6. Combat System/2. Player Combo Attacks.mp4
50.82 MB
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6. Combat System/2.1 This Lecture's Project Changes.html
168 B
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6. Combat System/3. Combo Counters.mp4
91.29 MB
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6. Combat System/3.1 This Lecture's Project Changes.html
168 B
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6. Combat System/4. Resetting the Combo Counter With a Timer.mp4
70.83 MB
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6. Combat System/5. Hitboxes and Hurtboxes.mp4
122.76 MB
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6. Combat System/5.1 Area3D Node.html
125 B
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6. Combat System/5.2 This Lecture's Project Changes.html
168 B
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6. Combat System/6. Custom Stat Resources.mp4
95.39 MB
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6. Combat System/6.1 This Lecture's Project Changes.html
168 B
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6. Combat System/7. Understanding LINQ.mp4
112.02 MB
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6. Combat System/7.1 This Lecture's Project Changes.html
168 B
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6. Combat System/8. Property Getters and Setters.mp4
88.98 MB
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6. Combat System/8.1 This Lecture's Project Changes.html
169 B
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6. Combat System/9. Animation Method Tracks.mp4
62.57 MB
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6. Combat System/9.1 This Lecture's Project Changes.html
168 B
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6. Combat System/10. Moving Nodes by Local Position.mp4
74.61 MB
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6. Combat System/10.1 This Lecture's Project Changes.html
168 B
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6. Combat System/11. Toggling Collision Shapes.mp4
50.07 MB
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6. Combat System/11.1 This Lecture's Project Changes.html
168 B
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6. Combat System/12. Working on the Enemy Attack State.mp4
74.54 MB
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6. Combat System/12.1 This Lecture's Project Changes.html
168 B
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6. Combat System/13. Moving the Enemy Hitbox.mp4
87.5 MB
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6. Combat System/13.1 This Lecture's Project Changes.html
168 B
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6. Combat System/14. Finishing the Enemy Attack State.mp4
118.91 MB
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6. Combat System/14.1 This Lecture's Project Changes.html
168 B
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6. Combat System/15. Character Death States.mp4
159.88 MB
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6. Combat System/15.1 This Lecture's Project Changes.html
168 B
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7. Game Interface/1. Section Intro - Game Interface.mp4
14.13 MB
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7. Game Interface/2. Setting Up the Start Menu.mp4
112.51 MB
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7. Game Interface/2.1 This Lecture's Project Changes.html
168 B
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7. Game Interface/3. Grabbing UI Containers.mp4
91.72 MB
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7. Game Interface/3.1 Commonly Used Collection Types.html
153 B
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7. Game Interface/3.2 This Lecture's Project Changes.html
168 B
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7. Game Interface/4. Starting the Game.mp4
64.04 MB
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7. Game Interface/4.1 This Lecture's Project Changes.html
168 B
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7. Game Interface/5. Reparenting Nodes.mp4
107.87 MB
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7. Game Interface/5.1 This Lecture's Project Changes.html
168 B
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7. Game Interface/6. The event Keyword.mp4
46.75 MB
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7. Game Interface/6.1 This Lecture's Project Changes.html
168 B
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7. Game Interface/7. Handling the End Game Event.mp4
43.49 MB
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7. Game Interface/7.1 This Lecture's Project Changes.html
168 B
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7. Game Interface/8. Stats UI.mp4
104.56 MB
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7. Game Interface/8.1 This Lecture's Project Changes.html
168 B
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7. Game Interface/9. Dynamically Updating Labels.mp4
107.41 MB
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7. Game Interface/9.1 This Lecture's Project Changes.html
168 B
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7. Game Interface/10. Counting the Enemies.mp4
163.84 MB
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7. Game Interface/10.1 This Lecture's Project Changes.html
168 B
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7. Game Interface/11. Defeat UI.mp4
75.83 MB
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7. Game Interface/11.1 This Lecture's Project Changes.html
168 B
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7. Game Interface/12. Victory UI.mp4
70.3 MB
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7. Game Interface/12.1 This Lecture's Project Changes.html
168 B
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7. Game Interface/13. Pause UI.mp4
123.12 MB
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7. Game Interface/13.1 This Lecture's Project Changes.html
168 B
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8. Finishing Touches/1. Section Intro - Finishing Touches.mp4
15.05 MB
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8. Finishing Touches/2. Preparing the Reward Feature.mp4
163.99 MB
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8. Finishing Touches/2.1 This Lecture's Project Changes.html
168 B
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8. Finishing Touches/3. Creating a Reward Resource.mp4
144.62 MB
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8. Finishing Touches/3.1 This Lecture's Project Changes.html
168 B
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8. Finishing Touches/4. Applying Rewards.mp4
133.2 MB
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8. Finishing Touches/4.1 This Lecture's Project Changes.html
168 B
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8. Finishing Touches/5. Preparing the Bomb.mp4
72.21 MB
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8. Finishing Touches/5.1 This Lecture's Project Changes.html
168 B
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8. Finishing Touches/6. Exploding the Bomb.mp4
118.03 MB
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8. Finishing Touches/6.1 This Lecture's Project Changes.html
168 B
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8. Finishing Touches/7. Using Interfaces.mp4
140.86 MB
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8. Finishing Touches/7.1 This Lecture's Project Changes.html
168 B
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8. Finishing Touches/8. Thunder Combo Damage.mp4
162.5 MB
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8. Finishing Touches/8.1 This Lecture's Project Changes.html
168 B
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8. Finishing Touches/9. Creating a Shader.mp4
186.97 MB
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8. Finishing Touches/9.1 This Lecture's Project Changes.html
168 B
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8. Finishing Touches/10. Dynamically Applying a Shader.mp4
126.67 MB
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8. Finishing Touches/10.1 This Lecture's Project Changes.html
168 B
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8. Finishing Touches/11. Stunning Enemies.mp4
103.54 MB
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8. Finishing Touches/11.1 This Lecture's Project Changes.html
168 B
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8. Finishing Touches/12. Designing a Level.mp4
212.23 MB
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8. Finishing Touches/12.1 This Lecture's Project Changes.html
168 B
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8. Finishing Touches/13. Adding Fire Particles.mp4
309.77 MB
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8. Finishing Touches/13.1 This Lecture's Project Changes.html
168 B
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8. Finishing Touches/14. Dash Cooldowns.mp4
80.49 MB
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8. Finishing Touches/14.1 This Lecture's Project Changes.html
168 B
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9. Course Wrapup/1. Outro.mp4
19.71 MB
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